Description
WHICH SOFTWARE WILL BE USED?We will be using 3ds Max and V-Ray 5 but keep everything very general so that all those techniques are easily transferable to any other Software Packages such as Cinema 4d / C4D, Maya, Blender, Corona, Arnold, Octane, RedShift, Eevee and Cycles.WHO IS THIS COURSE FOR?Everyone who has at least some basic knowledge in 3D. This course wont cover the total basics of operating your 3D Software but is ideal for ambitious Artists who always wanted to render Photorealistic Cars but have no idea how to start.WHAT WILL I LEARN?A lot, but most important topics include:How to use free Online Resources for an easy StartHow to initialize your 3d Software and RendererHow to prepare your Car ModelHow to use HDRIsHow to adress common Issues with HDRIsHow to modify HDRIs to your likingHow to build a universal Lighting Setup for Automotive RenderingHow to build an Exterior Lighting SetupHow to build a Studio Lighting SetupHow to use Tonemapping for realistic ResultsHow to build any kind of Shader for Car RenderingHow to optimize your ShadersHow to add realistic Weathering to your ShadersHow to use Procedural Shaders and MasksHow to prepare your Rendering for Postprocessing.


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